Sunday, July 19, 2009

Cheesecake's Lil' Guide to Upgrading

It seems like some people are wondering how these game mechanics work... and to no surprise. It really is somewhat confusing without any prior knowledge. Hopefully the information herein will help quell some of your issues and concerns.

Keep in mind that the majority of this information is not "official", but rather determined and further proven through collective testing. (edit: not just my *personal* testing, but the collective testing of several players, especially from jGE. I just did preliminary testing to make sure the practical parts aren't wrong... I'm not saying I tested and tried to +8 or +10 weapons).

Upgrade Chance and Effects
First off, the general
upgrading chance works like this:

Upgrade Level....Success Rate....AR/DR Bonus
+1.....................100%..............none
+2.....................100%..............none
+3.....................100%..............none
+4.....................100%..............none
+5.......................50%..............+1
+6.......................25%..............+2
+7.......................12%..............+3
+8.........................6%..............+4
+9.........................3%..............+6
+10.......................1%..............+9

Upgrades from +5 and beyond also get nice glow effects on your equipment; generally the higher the upgrade, the shinier the glow.

Upgrade Increments
Different weapons have different ATK increases per upgrade. Armor give +1 defense power per upgrade. Gloves and shoes cannot be upgraded.

Weapon.......ATK per Upgrade
1h sword:...........+3
Epee:.................+3
Saber:................+4
2h Sword:...........+5
Polearm:.............+5
Dagger:..............+2
Main Gauche:......+2
Rifle:..................+5
Pistol:.................+4
Shotgun:.............+4
Cannon:..............+6
Staff:..................+3
Rod:...................+3
Bracelet:.............+4
Knuckle: +2
Leg Guard: +2


Strengthening Accelerators
Currently, these accelerators cost 120 gold apiece in the cash shop. So what do they do? Well, their description is a little misleading and doesn't belie their true nature, so hopefully this guide will help.

Rating....N
26+.......20
25.........17
24.........15
23.........13
22.........11
21..........9
18-20.....4
14-17.....3
9-13.......2
1-8.........1

N is the number of str accelerators you'd need to use to double your success rate. It's also the max amount of accelerators you can use for that particular grade of AR/DR. So at +4->+5 it doubles from 50% to 99%, +5->+6 it doubles from 25% to 50%.

Keep in mind, any time you upgrade over +4, regardless of str accelerator, you still have a 1% chance of breaking the item.


Sorry for the somewhat messy formatting. Hope this helps people!

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